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Directions: In this module, you will explore the history of flight and
experience the flying of an aircraft. The Flight Simulator
program will give student the opportunity to take-off and land
the aircraft, chart a flight plan and travel from airport to
another. This simulation considers 47 important aircraft
characteristics and includes an out the window, three
dimensional, dynamic flight display and extensive flight
controls. Up, Up, and away!
The module contains several lessons and the assessment of the
student's progress. Students will be asked to complete all
worksheets, saving your flight pattern, and placing their work
in the Technology Engineering portfolio.
Locate book "Microsoft Flight Simulator",
review all chapters, take notes for future references.
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Review videos "Basic Flight", take notes.
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Locate and complete all lessons and worksheets
within the flight simulator module.
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Review the Startup materials, "Getting started",
and the basic techniques for flight found in the module notebook.
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Locate the "Instrument Reading Sheets"; take notes
for further reference. (These can be found in the module notebook).
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Begin the "Flight Simulator Program."
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Begin with a simple Flight program - only use the
Keyboard and Mouse.
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Locate different planes and exercises to gain
confidence.
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Continue with the Flight Simulator Program, add
both the yoke and foot pedals to your flight controls.
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Continue to improve your basic skills and
confidence, enhance your vocabulary on flight terms.
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Practice take-off and landings @ various airports.
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Begin your project; design a trip - using various
airports and airplanes.
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After completing your trip, contact instructor for
evaluation.
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Utilize the completion of all lessons and
worksheets to discuss the
completion of the module with the instructor.
Example Goes Here.
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